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Category: Game Dev

Jul 29Jul 30

Snaky Squares Game Design & Gameplay Breakdown

Snaky Squares Game Design & Gameplay Breakdown I haven't been posting on my GMT Dev Blog for a while, been busy finishing off Snaky Squares and so now it's... Read More
Feb 14Nov 21

New Project: The Grandfather

The Grandfather 3D Perspective 2D Art Thriller Horror Started work on a new game of a very different genre, delving into the thriller horror. Aiming for some unusual gameplay…

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Oct 2Nov 21

Unity 3D – Object Pools and why you should be using them, speed up!

Are you shooting bullets or creating any other objects in your game at runtime using functions like Instantiate? If the answer is yes then you probably haven’t heard of…

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Sep 2Nov 21

Getting Started with Spine Skeletal Animations with Cocos2D-x v3

Firstly let me mention the current Spine master and example doesn’t compile in XCode, seems there are a couple of missing files and a path not set in…

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Aug 31Nov 21

Visual Guide to On-Screen Safe Areas (Multi-Resolution Support Template)

When considering support for your mobile app the sheer number of different screen resolutions you need to support can be mind boggling. However, if you see a simple…

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Jul 7Nov 21

Testing Your Android App On Multiple Devices For FREE!

So testing your App on multiple real devices be it on Android or iOS has one major problem, to do it properly you need to buy all the…

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Jul 6Nov 21

Getting Downloads on The Google Play Store (Part 1)

I recently wrote a few lines in reply to a Reddit post on the subject of getting downloads on the Google Play store. I thought I’d repeat it…

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Apr 29Nov 21

Enable "Move To SD Card" on Android

It’s a small setting that can help your downloads immensly! There are lots of devices out there with low internal memory like the very popular Samsun Galaxy Y…

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