Supporting and Testing your Android App on Intel x86
With the release of more and more Android devices that contain Intel x86 processors, its a good idea to check your app supports the chipset too. Most of…
Read MoreWith the release of more and more Android devices that contain Intel x86 processors, its a good idea to check your app supports the chipset too. Most of…
Read MoreHaving been using two separate sprite sheets to output my SD and HD graphic files for the past two years, I’m both disappointed and happy to have finally…
Read MoreEclipse seems to have had this bug for the past couple of years and it is still there, with menu items like the “Android SDK Manager” and “Android…
Read MoreSo my AdMob fill rate is a very decent 87% and is the main source of revenue in Arrow Mania on Android. Recently I added mediation so when…
Read MoreSo I’m releasing an new free version of Arrow Mania (Free) on Amazon so it only seems polite to include Amazon Ads. Plus there is a “free kindle fire…
Read MoreI’ll admit I overlooked (plain didn’t bother) adding back button support to my game Arrow Mania on Android, it will be there in the next update though! Turns out…
Read MoreSo calling Game Center, or more precisely rather adding its sub-view to your games EagleView has changed a little. If you do it the old way the Game…
Read MoreA major part of marketing for apps today is social media and one of the biggest is Facebook and managing to get people to “like” your apps Facebook…
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