Input and Joystick Tester (Unity 3D – Multiplatform)
Ever needed to find out what button or stick mapped to what button in the inputs in Unity 3D? Well this little project will help, should run on…
Read MoreEver needed to find out what button or stick mapped to what button in the inputs in Unity 3D? Well this little project will help, should run on…
Read MoreAre you shooting bullets or creating any other objects in your game at runtime using functions like Instantiate? If the answer is yes then you probably haven’t heard of…
Read MoreFirstly let me mention the current Spine master and example doesn’t compile in XCode, seems there are a couple of missing files and a path not set in…
Read MoreWhen considering support for your mobile app the sheer number of different screen resolutions you need to support can be mind boggling. However, if you see a simple…
Read MoreCocos2D-x Migrating Projects from V2 to V3 Revisions (Version, date) Contributor Notes v1.00, 16th August 2014 Gav (GMTDev) First version v1.01, 21st August 2014 Gav (GMTDev) Tidy up…
Read MoreSo testing your App on multiple real devices be it on Android or iOS has one major problem, to do it properly you need to buy all the…
Read MoreI recently wrote a few lines in reply to a Reddit post on the subject of getting downloads on the Google Play store. I thought I’d repeat it…
Read MoreI just spent the past few days trying to fix support for a large number of Android devices. This is the result (bottom to top):- Looking from the…
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